Add [Serializable] attribute to C# output code
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2
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364
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April 22, 2022
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java.Int64 and cs.Int64 conversion
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2
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140
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March 24, 2022
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Clarification about .net compiler flags
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0
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143
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January 24, 2022
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UnityEngine.dll issues
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2
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232
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January 16, 2022
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Resources in targets
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1
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171
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September 25, 2021
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Some notes/feedback about C# target
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6
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507
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May 11, 2021
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How to write C# ref out in haxe cs target for unity?
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1
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237
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January 15, 2021
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Typdef compilation to C#
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5
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301
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August 17, 2020
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Erase-generics screws up IMap casting in C#
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2
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243
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June 30, 2020
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Auto-dispose on closed scope?
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6
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675
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June 19, 2020
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Need a marco auto convert Haxe's Function to cs Action?
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1
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355
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April 21, 2020
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Is there a way to get Haxe to keep real types in Array type parameters?
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1
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305
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February 1, 2020
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Having trouble with an abstract with type parameters over an extern class
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2
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274
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February 1, 2020
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How to debug cs target on unity
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1
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385
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November 20, 2019
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How to remove "unchecked " on cs target on every class?
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1
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318
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November 20, 2019
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Haxe std class and Unity .net core have conflicts
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1
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336
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October 28, 2019
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C# generation creates loads of "side" classes and files: how to prevent that
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3
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384
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June 15, 2019
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UdpSocket support for C#
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1
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273
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June 11, 2019
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forGL Information in GitHub
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12
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1663
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May 4, 2019
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Float seems to be double for C# target, how about float externs?
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5
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499
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April 7, 2019
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Haxe to csharp output error - how to disable compiling to binary?
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1
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458
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April 7, 2019
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Some Haxe C# implementation questions
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6
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1006
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April 4, 2019
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Optional parameters in constructor for C# target doesn't work with reflection
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4
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703
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April 4, 2019
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Operator overloading in C# output library
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0
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316
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November 5, 2018
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Is the C# target still maintained?
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17
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1304
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September 11, 2018
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C# compilation fails
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5
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524
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August 15, 2018
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-net-std=/dotnet how to set this up to avoid error?
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0
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417
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May 4, 2018
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C# target for android and iOS
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4
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940
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February 13, 2018
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CS Stringmap not working 3.4.4?
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0
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382
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January 6, 2018
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