Not ready to separate the 4GL Interpreter as a Haxe Library from the whole application
(at prototype stage, BETA Level at best, and needs fair amount of clean up)
so first versions of the app are monolithic. So it seems using the Haxelib approach does not fit.
I used GitHub for a C++ project (sources + docs) but Haxe adds extra considerations.
(mediocre as they are)
I would publish Haxe sources / source directories / docs / helper .bat files / etc.
Is it good practice to also publish the Haxe output target languages sources ?
I think for some just giving access to the
Or the built Windows .exe files for C++ and C# and the .jar for Java
Of course if there are changes to Haxe code the generated output would need to stay in step.
Thanks for your input!