Preview of our Flash to HTML5 games conversion

Hi all,

since our Flash games are now live in HTML5, I have written up a small summary for our process of converting from Flash to HTML5 using Haxe + OpenFL while using Air to deploy to mobile. I have also included some visual and performance comparisons.

I have started a blog for the occasion, since I plan to cover some other interesting topics in the future that we have been working on. I hope it will be interesting for some of you:


Took an eternity to load but it’s sharp!

1 Like

I think it’s 16 MB right now so it should still be in an “acceptable” range. In times of high traffic the CDN can make problems, though. Thanks for the report I will look into it.