Neko on iOS

has anyone successfully used neko on iOS? Are there problems when going to the app-store (only non jited neko of course)?
any feedback welcome
cheers, Adrian.

Neko cmake file doesn’t seem to have anything for iOS, and considering it has a good number of dependencies, I don’t think people are using it there.

Also since you couldn’t jit the performances wouldn’t be good.

Not sure what your use case is but it’d be a lot easier to use hxcpp to do a c++ or objc executable.