i have this haxe code but whatever i do in haxe and openfl, the output is always a window with a white screen. i use the latest versions of haxe, openfl and lime. i tried html5 and windows building but both of them just doesn’t work.
import openfl.display.Sprite;
import openfl.text.TextField;
import openfl.text.TextFormat;
import openfl.events.MouseEvent;
class Main extends Sprite {
private var textField:TextField;
public function new() {
super();
// Create a text field
textField = new TextField();
textField.text = "Click a button!";
textField.width = 200;
textField.height = 40;
// Create a text format (optional)
var textFormat = new TextFormat("Arial", 20, 0x000000);
textField.defaultTextFormat = textFormat;
// Position the text field
textField.x = 50;
textField.y = 50;
// Add the text field to the stage
addChild(textField);
// Create buttons
var button1 = createButton("Button 1", 50, 100);
var button2 = createButton("Button 2", 50, 150);
// Add event listeners to buttons
button1.addEventListener(MouseEvent.CLICK, onClickButton1);
button2.addEventListener(MouseEvent.CLICK, onClickButton2);
}
private function createButton(label:String, x:Int, y:Int):Sprite {
var button = new Sprite();
// Draw button background
button.graphics.beginFill(0xCCCCCC);
button.graphics.drawRect(0, 0, 100, 40);
button.graphics.endFill();
// Create button label
var buttonLabel = new TextField();
buttonLabel.text = label;
buttonLabel.width = 100;
buttonLabel.height = 40;
buttonLabel.selectable = false;
buttonLabel.mouseEnabled = false;
// Position button label
buttonLabel.x = 0;
buttonLabel.y = 0;
// Add button label to button
button.addChild(buttonLabel);
// Position button
button.x = x;
button.y = y;
// Add button to the stage
addChild(button);
return button;
}
private function onClickButton1(event:MouseEvent):Void {
textField.text = "Button 1 clicked!";
}
private function onClickButton2(event:MouseEvent):Void {
textField.text = "Button 2 clicked!";
}
public static function main() {
new Main();
}
}