In most of the games written in haxe there is a problem with sound, everything works perfectly on desktop and android has a problem with iphones and ipads, after playing for some time about 30 minutes sound turns into horrible quality and background noise is added, does anyone have a solution for this problem?
Haxe itself doesn’t play sound, which api or framework are you using?
We use OpenFL Command-Line Tools (8.9.1-LoCUP5)
I’d recommend posting on https://community.openfl.org/, you’d have better support there.
This topic there might interest you https://community.openfl.org/t/iphone-divas-sound-problems/12067/.
Okay, Thank you