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Haxe implementation of The Ray Tracer Challenge

Hi,

needs second round of code cleaning but finished my implementation of the The Ray Tracer Challenge :slight_smile:

not everything worked but was interesting journey :slight_smile:

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Super cool!

Maybe you can improve performance a bit by using Float32Arrays

abstract Tuple(Float32Array) from Float32Array to Float32Array {

@mark.knol could give a try