Haxe + Defold = ❤️

I’ve recently updated my hxdefold library that allows writing scripts for the Defold game engine in Haxe, using Haxe’s Lua target. It’s mostly an extern definition library with 1:1 mapping to the Defold API with a bit of macro magic to make it work with Defold’s script component file convention.

While there’s definitely some room for improvements, I think the library already provides a nice coding experience, so if you fancy writing some Haxe code for a popular 2D game engine - give it a try! :slight_smile:

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There is a nice discussion here on the Defold’s own forum: Haxe + Defold = ❤️ - The Defoldmine - Defold game engine forum

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