Fire Falcom is actively looking for Gaming Platform Programmers

Fire Falcom is the Belgian leading studio to port games. We worked on more than 50 games including famous one as Wonderboy, Blade of Darkness or Dead Cells. Today the studio is rapidly growing and looking for Platform Programm

What you will do

  • Porting complete solutions from a platform to another
  • Debugging platform-specific issues
  • Implement missing platform-specific features
  • Work with C++ or Haxe depending on the project
  • Work mostly with custom engines
  • Learn from gaming veterans

What you must bring

  • Strong programming skills in C++ or Haxe
  • Good mathematics knowledge
  • Ability to use a debugger and read callstacks
  • Ability to work with legacy codebases
  • Ability to adapt to new environments/language/techs
  • Versioning knowledge with Git
  • Will to improve continuously
  • Ability to work autonomously

Additional information

  • Remote work 4 days / week
  • Possibility to work fully remote for senior developers living abroad
  • Offices located in La Louviere, Belgium
  • Flexible work time
  • Contact us at jobs at firefal.com or apply online on www.firefal.com

So on this job, you’d port games to other platforms, am I right?