Coming from an AS3 background, I am new to the Haxe platform. As many of you know, Flash support in Chrome is going to end soon. I need to convert my Starling AS3 app to Haxe OpenFL. I want to be able to deploy my app from a single codebase to HTML, iOS, and Android.
I did my research and found almost all replacements except one thing. I want to use external error tracking software like Sentry or Bugsnag.
First of all, if I export to HTML, can I use JS libraries and call their methods from Haxe? In AS3, there is an ExternalInterface that lets me do it.
Let’s say I have managed to handle it in HTML, how am I going to track errors in iOS and Android?
Thanks for your help.