If you’re interested in developing multiplayer games, you may find this server and client library useful. The client library was tested on html5, neko, cpp and ios targets.
Simple demo
This demo uses the state_handler room, from the official examples repository. (You can check more links in the description of the video.)
About the project
Colyseus is an Open-Source Multiplayer Game Server for NodeJS. It has a server state sync mechanism designed to be simple to use.
As a side note about publishing on NPM: I find think this is quite confusing, specially for someone new to the Haxe eco-system of which the obvious choice is Haxelib. Do we have any articles that explain why it’s a good idea to publish to NPM and how? Are there any tools that automate the process of submitting to Haxelib + NPM?
Hey everyone! The server has been updated to version 0.11, as well as the Haxe client library. Here’s the migration guide pointing out all the changes 0.11 - Colyseus 0.14