Audio playback on Haxe/C++ using OpenAL bindings


I was working on my Haxe game engine when the idea of sound and music came to me.
I quickly discovered OpenAL, and with some externs, wacky pointers, and some help from the folks at the Discord server, I managed to get WAV files playing!

I’ll leave here a link to footage of it working, I dunno if it will embed the video or if it embeds even.

Also, my game engine is open-source, so you can explore the code and implementation of the audio system!
Link: GitHub - polybiusproxy/Endor: 3D game engine made with Haxe and C++