Got any clue of a VERY light-weight haxe/Flash UI library?

@mark.knol I’m working on a (mostly) text-based game with JS as a target, probably some UI library for the HTML frontend and NodeJS for backend. I haven’t considered other IDEs yet, no, as IJ seems to do the trick. I’m looking for UI library because I IJ has all the debug tools I need. Chrome tools I don’t like as per the topic I linked below where I already complained about this :). I agree they’ve made progress but they’re no match for an IDE. Not HTML because of the debug reason (can’t debug with IJ).

@Leo yeah but IntelliJ can’t debug JS, as per my other topic :slight_smile: Temporarily use another target than JS in order to debug Haxe in IntelliJ - Opinions / Ideas?

Anyway, I found this: GitHub - MatthijsKamstra/haXe-NME-UI: Skinnable UI Components for haXe NME

It’s ANCIENT but with some updating the Haxe code I made it work. Will probably fork & upload when I finish fixing all the super-outdated Haxe.

I’m good now :). I have a simple UI to debug all my game logic against. When I’m done, I’ll simply switch the UI for the HTML one.

On another, sort of funny note, while doing research today I tried OpenFL and it almost destroyed my entire C drive :D. I was lucky I had a program running in a folder with the letter P. It stopped the rogue deletion process before it got to Program Files, otherwise I’d be installing Windows now. I reported the issue to OpenFL but I don’t think it’s them, but rather a weird set of factors. Here’s the topic if you want to have a laugh. One of the weirdest things that happened to me in 20 years of software engineering.