# \#openfl

**URL:** https://community.haxe.org/tag/openfl/41.md

[Latest](https://community.haxe.org/latest.md) · [Categories](https://community.haxe.org/categories.md) · [Tags](https://community.haxe.org/tags.md)

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## [TilBuci reaches version 25 with the new Showtime for Makers!](https://community.haxe.org/t/tilbuci-reaches-version-25-with-the-new-showtime-for-makers/4889)

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**Author:** [@lucas](https://community.haxe.org/u/lucas)\
**Replies:** 0\
**Last updated:** [September 25, 2026, 11:14am UTC](https://community.haxe.org/t/tilbuci-reaches-version-25-with-the-new-showtime-for-makers/4889 "2026-09-25T11:14:19Z")

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Hello everyone! TilBuci, the creation tool I’ve been developing using Haxe/OpenFL reached version 25! In this release, the Showtime feature gains new capabilities through the “Showtime for Makers” platform. Now, in addit…

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## [TilBuci version 24: it's showtime!](https://community.haxe.org/t/tilbuci-version-24-its-showtime/4842)

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**Author:** [@lucas](https://community.haxe.org/u/lucas)\
**Replies:** 1\
**Last updated:** [August 11, 2026, 4:10pm UTC](https://community.haxe.org/t/tilbuci-version-24-its-showtime/4842 "2026-08-11T16:10:39Z")

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Hi everyone! TilBuci, the free tool for creating interactive digital content I’ve been working on using Haxe/OpenFL, reaches version 24 with a major new feature: the TilBuci Showtime application for Windows, Linux, macOS…

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## [New TilBuci basic tutorials!](https://community.haxe.org/t/new-tilbuci-basic-tutorials/4832)

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**Author:** [@lucas](https://community.haxe.org/u/lucas)\
**Replies:** 0\
**Last updated:** [June 22, 2026, 9:00pm UTC](https://community.haxe.org/t/new-tilbuci-basic-tutorials/4832 "2026-06-22T21:00:10Z")

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Hey everyone, how’s it going? It’s hard for me to believe, but we’re almost two years since the launch of TilBuci, the software I develop using Haxe/OpenFL focused on creating interactive digital content, and the tool ha…

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## [TilBuci, a free software for interactive content creation](https://community.haxe.org/t/tilbuci-a-free-software-for-interactive-content-creation/4798)

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**Author:** [@lucas](https://community.haxe.org/u/lucas)\
**Replies:** 7\
**Last updated:** [May 18, 2026, 7:31pm UTC](https://community.haxe.org/t/tilbuci-a-free-software-for-interactive-content-creation/4798 "2026-05-18T19:31:46Z")

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Hello everyone! My name is Lucas, and I’ve been developing a free (MPL-2) tool called TilBuci for some time now, focused on creating interactive digital content. The concept is somewhat inspired by the workflow model of …

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## [Announcing 3DBug](https://community.haxe.org/t/announcing-3dbug/4806)

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**Author:** [@Confidant](https://community.haxe.org/u/Confidant)\
**Replies:** 2\
**Last updated:** [May 16, 2026, 11:04pm UTC](https://community.haxe.org/t/announcing-3dbug/4806 "2026-05-16T23:04:47Z")

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Hi everyone, Well I have been pushing OpenFL, Haxe, and FeathersUI to the limit and I am very excited to announce the release of my first Joomla extension, 3DBug! Please visit the product page to learn more! 3DBug Stud…

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## [Lime test windows error](https://community.haxe.org/t/lime-test-windows-error/4547)

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**Author:** [@Darksnip3zz](https://community.haxe.org/u/Darksnip3zz)\
**Replies:** 1\
**Last updated:** [February 13, 2025, 9:05am UTC](https://community.haxe.org/t/lime-test-windows-error/4547 "2025-02-13T09:05:02Z")

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e/states/stages/Tank.hx:332: characters 24-27 332 | �\[2m pico.anim.onComplete.�\[0m�\[1madd�\[0m�\[2m(picoStressCycle);�\[0m | �\[31m^^^�\[0m | () → Void has no field add this is what happened to me when i tried to run lime…

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## [Haxe/openfl giving blank screens ad output](https://community.haxe.org/t/haxe-openfl-giving-blank-screens-ad-output/4190)

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**Author:** [@mieprenzo1](https://community.haxe.org/u/mieprenzo1)\
**Replies:** 2\
**Last updated:** [February 26, 2024, 6:48pm UTC](https://community.haxe.org/t/haxe-openfl-giving-blank-screens-ad-output/4190 "2024-02-26T18:48:17Z")

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i have this haxe code but whatever i do in haxe and openfl, the output is always a window with a white screen. i use the latest versions of haxe, openfl and lime. i tried html5 and windows building but both of them just …

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## [How to disable close button in application window](https://community.haxe.org/t/how-to-disable-close-button-in-application-window/4117)

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**Author:** [@Windows1923](https://community.haxe.org/u/Windows1923)\
**Replies:** 2\
**Last updated:** [December 24, 2023, 6:43am UTC](https://community.haxe.org/t/how-to-disable-close-button-in-application-window/4117 "2023-12-24T06:43:21Z")

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I’m new to haxe, and I’m wondering if its possible to disable the close button in windows API like this: I want to add it to my game to make it seem like you are being hacked even though you are not, but I’m not sure …

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## [Can't read length of an OpenFL Vector](https://community.haxe.org/t/cant-read-length-of-an-openfl-vector/4109)

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**Author:** [@Confidant](https://community.haxe.org/u/Confidant)\
**Replies:** 10\
**Last updated:** [December 13, 2023, 10:23pm UTC](https://community.haxe.org/t/cant-read-length-of-an-openfl-vector/4109 "2023-12-13T22:23:43Z")

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I have a strange error. My application compiles but gets a runtime error when trying to read the length of an OpenFL Vector. See comment below. private function set\_pointData(data:Vector\<Vector3D\>):Vector\<Vector3D\> { …

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## [Unable to scroll on touchpad/trackpad (OpenFL/Feathers)](https://community.haxe.org/t/unable-to-scroll-on-touchpad-trackpad-openfl-feathers/3801)

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**Author:** [@matheusdiasdesouzads](https://community.haxe.org/u/matheusdiasdesouzads)\
**Replies:** 9\
**Last updated:** [March 16, 2023, 10:14pm UTC](https://community.haxe.org/t/unable-to-scroll-on-touchpad-trackpad-openfl-feathers/3801 "2023-03-16T22:14:51Z")

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A mouse device scrolls through a Feathers TextArea successfully with its middle button, but I’m unable to do the same using the laptop’s touchpad scrolling gesture. The gesture I’m referring to looks like a 2-fingers sli…

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## [Why is scale pixelated for Feathers UI scaffolded project when web debugging?](https://community.haxe.org/t/why-is-scale-pixelated-for-feathers-ui-scaffolded-project-when-web-debugging/3798)

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**Author:** [@matheusdiasdesouzads](https://community.haxe.org/u/matheusdiasdesouzads)\
**Replies:** 1\
**Last updated:** [December 15, 2022, 6:19pm UTC](https://community.haxe.org/t/why-is-scale-pixelated-for-feathers-ui-scaffolded-project-when-web-debugging/3798 "2022-12-15T18:19:57Z")

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So I did basically nothing, just scaffolded a new Feathers UI project with the CLI and changed the project settings a bit: \<window fps="60" width="800" height="450"/\> I want to have a fixed size for my app and I want i…

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## [US$1000 Bounty OpenFL/Lime to play video in IOS and Android](https://community.haxe.org/t/us-1000-bounty-openfl-lime-to-play-video-in-ios-and-android/2441)

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**Author:** [@bruno](https://community.haxe.org/u/bruno)\
**Replies:** 21\
**Last updated:** [June 3, 2022, 2:22pm UTC](https://community.haxe.org/t/us-1000-bounty-openfl-lime-to-play-video-in-ios-and-android/2441 "2022-06-03T14:22:58Z")

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Hello, Haxe Community! I am offering US$500 Bounty for OpenFL/Lime support for IOS and Android. OpenFL API Reference shows openfl.media.Video and openfl.net.NetStream.play(). We need to have iOS/Android native video fo…

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## [How appropriate is OpenFL for 3d programming?](https://community.haxe.org/t/how-appropriate-is-openfl-for-3d-programming/3350)

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**Author:** [@algorev](https://community.haxe.org/u/algorev)\
**Replies:** 10\
**Last updated:** [November 26, 2021, 1:56pm UTC](https://community.haxe.org/t/how-appropriate-is-openfl-for-3d-programming/3350 "2021-11-26T13:56:56Z")

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I’m currently exploring OpenFL, and I see that it has an implementation of Stage3D to create 3d graphics. I’m kinda curious about it, since using it means that I could stay on OpenFL if I move on to 3d programming. Anot…

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## [Looking for haxe game developer (freelance, remote, 20+ hrs per week) - CLOSED](https://community.haxe.org/t/looking-for-haxe-game-developer-freelance-remote-20-hrs-per-week-closed/2859)

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**Author:** [@sano98](https://community.haxe.org/u/sano98)\
**Replies:** 3\
**Last updated:** [March 2, 2021, 8:24am UTC](https://community.haxe.org/t/looking-for-haxe-game-developer-freelance-remote-20-hrs-per-week-closed/2859 "2021-03-02T08:24:10Z")

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We are a German game studio working on a pc game and we are looking for a developer to support the team. We are using the haxe-flixel framework to handle the game’s pixel-art. Our main deployment target is C++, as the …

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## [openfl.net.URLStream is not posting the message](https://community.haxe.org/t/openfl-net-urlstream-is-not-posting-the-message/2819)

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**Author:** [@youssefmyh](https://community.haxe.org/u/youssefmyh)\
**Replies:** 3\
**Last updated:** [January 25, 2021, 8:28am UTC](https://community.haxe.org/t/openfl-net-urlstream-is-not-posting-the-message/2819 "2021-01-25T08:28:34Z")

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Hello, In flash, we were using the URLStream to send the Post Messages and it was working perfectly. I have converted the code to Haxe targeting html5. And I see the Post message in the html5 but this message not rece…

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## [Load wall tiles from tilemap as custom sprite](https://community.haxe.org/t/load-wall-tiles-from-tilemap-as-custom-sprite/2832)

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**Author:** [@MastarCheeze](https://community.haxe.org/u/MastarCheeze)\
**Replies:** 5\
**Last updated:** [January 8, 2021, 4:49am UTC](https://community.haxe.org/t/load-wall-tiles-from-tilemap-as-custom-sprite/2832 "2021-01-08T04:49:57Z")

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I am a student transitioning from Unity to Haxeflixel. I am trying to load a tilemap from Ogmo Editor for a Sokoban game. The tiles will have a custom class derived from FlxSprite that has extended functionalities needed…

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## [Vshaxe: Completion is very slow due to @diagnostics and @statistics (?)](https://community.haxe.org/t/vshaxe-completion-is-very-slow-due-to-diagnostics-and-statistics/2718)

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**Author:** [@miriti](https://community.haxe.org/u/miriti)\
**Replies:** 0\
**Last updated:** [October 12, 2020, 2:55pm UTC](https://community.haxe.org/t/vshaxe-completion-is-very-slow-due-to-diagnostics-and-statistics/2718 "2020-10-12T14:55:38Z")

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This is a repost of an issue I’ve posted on the vshaxe github (Completion is very slow due to @diagnostics and @statistics (?) · Issue #461 · vshaxe/vshaxe · GitHub). I hope that’s okay here. Maybe somebody here dealt wi…

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## [Error Tracking](https://community.haxe.org/t/error-tracking/2600)

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**Author:** [@Ishilra](https://community.haxe.org/u/Ishilra)\
**Replies:** 4\
**Last updated:** [July 29, 2020, 2:36pm UTC](https://community.haxe.org/t/error-tracking/2600 "2020-07-29T14:36:52Z")

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Hi, Coming from an AS3 background, I am new to the Haxe platform. As many of you know, Flash support in Chrome is going to end soon. I need to convert my Starling AS3 app to Haxe OpenFL. I want to be able to deploy my a…

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## [Looking for Remote Haxe Developer with Experience Converting Flash Games to Web and Mobile](https://community.haxe.org/t/looking-for-remote-haxe-developer-with-experience-converting-flash-games-to-web-and-mobile/1776)

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**Author:** [@RickHocker](https://community.haxe.org/u/RickHocker)\
**Replies:** 7\
**Last updated:** [May 29, 2020, 10:22am UTC](https://community.haxe.org/t/looking-for-remote-haxe-developer-with-experience-converting-flash-games-to-web-and-mobile/1776 "2020-05-29T10:22:10Z")

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We’re looking for a remote developer to convert our popular Poptropica game (www.poptropica.com) from Flash (AS3) to Haxe with OpenFl and HaxeFlixel. This is 6-7 month project. The Poptropica game is also published as a …

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## [Cannot build due to new error](https://community.haxe.org/t/cannot-build-due-to-new-error/2256)

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**Author:** [@bking20](https://community.haxe.org/u/bking20)\
**Replies:** 6\
**Last updated:** [February 7, 2020, 1:02am UTC](https://community.haxe.org/t/cannot-build-due-to-new-error/2256 "2020-02-07T01:02:15Z")

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I’ve suddenly been getting this error a lot when I’m trying to build to HTML5: Anyone have an idea what’s going on?

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## [Linux HXCPP issue during compile](https://community.haxe.org/t/linux-hxcpp-issue-during-compile/1764)

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**Author:** [@sgalland](https://community.haxe.org/u/sgalland)\
**Replies:** 6\
**Last updated:** [August 16, 2019, 2:11pm UTC](https://community.haxe.org/t/linux-hxcpp-issue-during-compile/1764 "2019-08-16T14:11:58Z")

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Hello, I am currently getting the error while compiling: Error: ./src/cpp/Prime.cpp: In static member function ‘static Dynamic cpp::Prime\_obj::\_loadPrime(String, String, String, hx::Null)’: ./src/cpp/Prime.cpp:33:46: …

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## [Listing files in Windows?](https://community.haxe.org/t/listing-files-in-windows/1966)

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**Author:** [@peppydip](https://community.haxe.org/u/peppydip)\
**Replies:** 0\
**Last updated:** [August 14, 2019, 6:33pm UTC](https://community.haxe.org/t/listing-files-in-windows/1966 "2019-08-14T18:33:09Z")

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Hi, When I use: FileSystem.readDirectory('path/to/dir'); I get back an array of the correct size with empty strings instead of file names. Is there any way to debug this? I tried several directories and it always ha…

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## [Slow code completion with vscode and Lime](https://community.haxe.org/t/slow-code-completion-with-vscode-and-lime/1892)

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**Author:** [@kcro](https://community.haxe.org/u/kcro)\
**Replies:** 0\
**Last updated:** [July 11, 2019, 6:08am UTC](https://community.haxe.org/t/slow-code-completion-with-vscode-and-lime/1892 "2019-07-11T06:08:40Z")

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I’m working in a team on a fairly large project being converted from as3 to haxe (3.4.7). We’re using the lime extensions for vscode but it’s producing long code completion times of around 8-10 seconds in most files. Loo…

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## [Project will not load due to Java Heap Size error](https://community.haxe.org/t/project-will-not-load-due-to-java-heap-size-error/1877)

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**Author:** [@bking20](https://community.haxe.org/u/bking20)\
**Replies:** 10\
**Last updated:** [July 8, 2019, 3:31pm UTC](https://community.haxe.org/t/project-will-not-load-due-to-java-heap-size-error/1877 "2019-07-08T15:31:22Z")

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I have a fairly large project that will no longer run. I am targeting HTML5 -final in “realease” mode. It’s a HaXe +OpenFL project. Any ideas how to fix this?

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## [Interested in Feathers UI for Haxe and OpenFL?](https://community.haxe.org/t/interested-in-feathers-ui-for-haxe-and-openfl/1646)

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**Author:** [@joshtynjala](https://community.haxe.org/u/joshtynjala)\
**Replies:** 11\
**Last updated:** [June 18, 2019, 5:32pm UTC](https://community.haxe.org/t/interested-in-feathers-ui-for-haxe-and-openfl/1646 "2019-06-18T17:32:52Z")

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UPDATE (2019-06-25): Feathers UI for Haxe and OpenFL Kickstarter Campaign Hi Haxe community, Recently, I started seriously diving into OpenFL and Haxe. I’m the creator of Feathers UI, an open source, user interface com…

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## [HaxeFlixel / OpenFL - Pause the game](https://community.haxe.org/t/haxeflixel-openfl-pause-the-game/1176)

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**Author:** [@Luccaz](https://community.haxe.org/u/Luccaz)\
**Replies:** 0\
**Last updated:** [October 13, 2018, 8:57pm UTC](https://community.haxe.org/t/haxeflixel-openfl-pause-the-game/1176 "2018-10-13T20:57:16Z")

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Hey, I’m working on a relatively simple Haxe & Haxeflixel 2D game and I’ve encountered problem. I want to add a ‘pause’ button so that the player can pause the game. I’ve looked up the docs and I haven’t found any way t…

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## [Open Source Game “Spacer”](https://community.haxe.org/t/open-source-game-spacer/533)

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**Author:** [@galibimtiaz](https://community.haxe.org/u/galibimtiaz)\
**Replies:** 2\
**Last updated:** [October 13, 2018, 4:51am UTC](https://community.haxe.org/t/open-source-game-spacer/533 "2018-10-13T04:51:12Z")

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In case someone is interested , I have rewritten the game “Spacer” in Haxe with openfl and starling. Anyone can use it as a kick-starter. And it is open source so anyone can use it or do what ever they want. And it wi…

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## [Haxelib run openfl setup; install to somewhere in home directory instead?](https://community.haxe.org/t/haxelib-run-openfl-setup-install-to-somewhere-in-home-directory-instead/947)

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**Author:** [@uvtc](https://community.haxe.org/u/uvtc)\
**Replies:** 2\
**Last updated:** [August 9, 2018, 10:39pm UTC](https://community.haxe.org/t/haxelib-run-openfl-setup-install-to-somewhere-in-home-directory-instead/947 "2018-08-09T22:39:18Z")

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After “haxelib install openfl”, when I ran “haxelib run openfl setup” it helpfully asked me if I’d like to install the openfl command. I said yes, but on Debian Testing by default I don’t use sudo and so it failed (but t…

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## [Openfl test neko not working](https://community.haxe.org/t/openfl-test-neko-not-working/620)

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**Author:** [@jboadas](https://community.haxe.org/u/jboadas)\
**Replies:** 9\
**Last updated:** [April 19, 2018, 2:00am UTC](https://community.haxe.org/t/openfl-test-neko-not-working/620 "2018-04-19T02:00:53Z")

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Hello. I am struggling myself with this, I just installed haxe and run the following: haxelib install openfl haxelib run openfl setup openfl create DisplayingABitmap cd DisplayingABitmap openfl test neko and got t…

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## [EVENT: Game-dev event in Tokyo!](https://community.haxe.org/t/event-game-dev-event-in-tokyo/512)

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**Author:** [@CreativeMagic](https://community.haxe.org/u/CreativeMagic)\
**Replies:** 2\
**Last updated:** [March 27, 2018, 5:50am UTC](https://community.haxe.org/t/event-game-dev-event-in-tokyo/512 "2018-03-27T05:50:26Z")

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Hello friends! I would like to announce an up-coming talk I’ll be giving at an event as a guest speaker on April 27th. (details about location and time will be available in a couple of weeks) The talk will be about ind…

[Next page](https://community.haxe.org/tag/openfl/41.md?match_all_tags=true&page=1&tags%5B%5D=openfl)
