WebLiero might be too niche to ever get any serious player base going, but Liero has always had an important place in my heart and I’ve always wanted to make a proper multiplayer clone of it. So here it is.
It’s using the same engine I made for my previous game HaxBall. It makes heavy use of a lot of Haxe’s unique features like macros, abstracts and inline constructors. It truly would have been a lot harder to implement without them.
Just wanted to share and give my thanks to the Haxe development team for this great language that has helped me make things for about 10 years.