# Sharing logic between client and server

**URL:** https://community.haxe.org/t/sharing-logic-between-client-and-server/923
**Category:** Haxe
**Created:** [August 1, 2018, 12:06pm UTC](https://community.haxe.org/t/sharing-logic-between-client-and-server/923 "2018-08-01T12:06:16Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![kevinresol](https://community.haxe.org/user_avatar/community.haxe.org/kevinresol/32/272_2.png) [@kevinresol](https://community.haxe.org/u/kevinresol)
#### Post date: [March 18, 2019, 4:34pm UTC](https://community.haxe.org/t/sharing-logic-between-client-and-server/923/7 "2019-03-18T16:34:29Z")

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@nadako should have the exact experience: share code between Unity C# and node.js server.

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_[View the full topic](https://community.haxe.org/t/sharing-logic-between-client-and-server/923)._
