# Colyseus Multiplayer Client for Haxe

**URL:** <https://community.haxe.org/t/colyseus-multiplayer-client-for-haxe/976>\
**Category:** Showcase\
**Tags:** library-showcase\
**Created:** [August 20, 2018, 8:05pm UTC](https://community.haxe.org/t/colyseus-multiplayer-client-for-haxe/976 "2018-08-20T20:05:04Z")\
**Posts on this page:** 1\
**Showing post:** 1

<div class="post-metadata">

**Author:** ![endel](https://community.haxe.org/user_avatar/community.haxe.org/endel/32/508_2.png) [@endel](https://community.haxe.org/u/endel)\
**Post date:** [August 20, 2018, 8:05pm UTC](https://community.haxe.org/t/colyseus-multiplayer-client-for-haxe/976/1 "2018-08-20T20:05:04Z")

</div>

Hi there!

I’d like to announce that [Colyseus finally has a client for Haxe](https://github.com/gamestdio/colyseus-hx), which I was planning to have since a long time ago.

If you’re interested in developing multiplayer games, you may find this server and client library useful. The client library was tested on `html5`, `neko`, `cpp` and `ios` targets.

## Simple demo

This demo uses the `state_handler` room, from the official examples repository. (You can check more links in the description of the video.)

[![](https://community.haxe.org/uploads/default/original/2X/8/890a0a086dedac43c44775a5c63fa0cdcafbc698.jpeg "Colyseus Multiplayer Client for Haxe") ](https://www.youtube.com/watch?v=inhjmqruocU)

## About the project

Colyseus is an Open-Source Multiplayer Game Server for NodeJS. It has a server state sync mechanism designed to be simple to use.

---

_[View the full topic](https://community.haxe.org/t/colyseus-multiplayer-client-for-haxe/976)._
